3D renderings and traditional photography are two different techniques for creating realistic images. While traditional photography involves capturing images of real-world objects using cameras, 3D renderings are created using computer software to generate virtual representations of objects and scenes. One key difference between the two techniques is the level of control that the artist has over the final image. In 3D renderings, the artist has complete control over every aspect of the scene, including lighting, subject, environment, and more. This allows the artist to create images that are highly detailed and accurate, and to experiment with different lighting and environmental conditions to achieve the desired effect. In contrast, traditional photography is limited by the conditions of the real world and the capabilities of the camera equipment.